Set 3 Augments — page 4
All 237 augments in Galaxies, with what each one does.
Showing 172–237 of 237.

Scapegoat
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.

Scoreboard Scrapper
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the Top 4, they have 10% more Health.

Second Wind
After 10 seconds of combat, your team heals 40% of their missing Health.

Shimmerscale Essence
Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade. These items give gold as well as combat power.

Silver Destiny
Gain a random Silver Augment and 2 gold.

Silver Destiny+
Gain a random Silver Augment and 4 gold.

Silver Destiny++
Gain a random Silver Augment and 7 gold.

Silver Spoon
Gain 10 XP.

Slammin'
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

Slammin'+
Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

Slice of Life
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.

Solo Leveling
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

Spear's Will
Your team gains 8% Attack Damage and 5 Mana. Gain a B.F. Sword and a Tear of the Goddess.

Speedy Double Kill
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021

Spirit Link
Champions restore 5% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.

Spoils of War I
Enemies have a 25% chance to drop loot when killed.

Spoils of War II
Enemies have a 30% chance to drop loot when killed.

Spoils of War III
Enemies have a 40% chance to drop loot when killed.

Spreading Roots
Gain 2 random Emblems and 1 gold.

Stand United
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team. Current Bonus: ?% ?%

Stars Are Born
The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.

Starter Kit
Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold. At the start of the next 2 stages, gain that 4-cost champion again.

Sunfire Board
Combat Start: Burn all enemies for 18% of their max Health over 18 seconds and reduce healing received by 33%.

Survivor
Gain 4 gold. After 3 players are eliminated, gain 100 more gold.

Sweet Treats
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. Health Gained: ? Magic N' Mayhem Tactician's Crown, 2024

Sword Overflow
Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.

Table Scraps
After the next 2 carousels, gain one champion that was not taken and its item. Gain 1 gold.

Tactician's Kitchen
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.

Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats. This item allows you to copy a 3-cost or less champion.

Tesla Coil
Each of your allies with 3 items equipped emits 2 arcs of lightning every 5 seconds, dealing 240-270 magic damage based on stage.

The Golden Dragon
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability. Mogul's Mail gives gold as well as combat power. Dragonlands Championship, 2022

The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

The Trait Tree
Gain 3 random Emblems, a Reforger, and 2 gold.

Thorn-Plated Armor
Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).

Time Skip
Disable your Shop for the next 3 rounds. Then gain 32 XP.

Tiniest Titan
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.

Tiny, but Deadly
Your team becomes small, gaining 33% Attack Speed and Movement Speed.

Titanic Titan
Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.

Tomb Raider I
For the next 3 players eliminated, choose one of their completed items to keep.

Tomb Raider II
Gain 1 completed item anvil. Every time a player is eliminated, choose one of their completed items to keep.

Tons of Stats!
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

Treasure Hunt
Gain a locked chest each Stage between now and Stage ?. Unlock each chest when you spend ? gold on Shop rerolls. These chests persist until opened.

Trifecta I
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.

Trifecta II
Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.

Two Much Value
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.

Two Trick
Gain a random 2-star 2-cost and 2 random 2-star 1-cost champions.

Underdogs
Whenever your team has fewer allies alive than your opponent, regenerate 4% missing Health each second (Max: 150).

Unlimited Power
Gain a Nashor's Tooth, a Jeweled Gauntlet, a Needlessly Large Rod and a Magnetic Remover. Useful for Magic Carries!

Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up.

Wand Overflow
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.

Warpath
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: ?)

Water Lotus I
Your team gains 5% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 9% of your Mana over 3 seconds.

Water Lotus II
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 15% of your Mana over 3 seconds.

We Stick Together
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. ? Into The Arcane Tactician's Crown, 2025

Worth the Wait
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ?

Worth the Wait II
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ?

Young and Wild and Free
You can always move freely on Carousel rounds. Gain 5 gold.