Varus in Teamfight Tactics

Varus in TFT

Varus has appeared in 7 sets, first in Set 1 and most recently in Set 15, at 2-cost, 3-cost, 4-cost and 5-cost.

Sets
7
First seen
Set 1
Costs
2gold cost3gold cost4gold cost5gold cost
Traits used
12

Every appearance

What Varus cost, which traits they carried and what their ability did, set by set.

    • 2gold costVarusDemon · Ranger

      Piercing Arrow — Varus channels for 1.5 seconds, then fires a piercing arrow, dealing 550 magic damage to all enemies in its path.

      500 HP60 AD25 armorrange 4

    • 2gold costVarusInferno · Ranger

      Piercing Arrow — Varus channels for 1.5 seconds, then fires a piercing arrow, dealing 450 magic damage to all enemies in its path.

      550 HP60 AD25 armorrange 4

    • 2gold costVarusRedeemed · Ranger

      Holy Arrows — Fire a hail of arrows in a two-hex radius around the current target. Enemies take ? ] physical damage. Varus and allies within the radius deal ? bonus magic damage on attack for the next 6 seconds.

      600 HP60 AD20 armorrange 4

    • 3gold costVarusAstral · Swiftshot

      Chain of Constellations — Shoot a tendril towards the current target, dealing 255 physical damage to the first enemy hit and Stunning them for 1 seconds. It then spreads to 3 nearby enemies, dealing 255 magic damage and Stunning them for the same duration.

      650 HP55 AD30 armorrange 3

    • 4gold costVarusPyro · Blaster

      Hail of Hellfire — Fire a supernova at a cluster of enemies within ? hexes that deals ? physical damage to the target and adjacent enemies. It explodes into a cluster of fireballs, dealing ? physical damage to all other enemies within three hexes.

      850 HP52 AD30 armorrange 4

    • 3gold costVarusExotech · Executioner · Sniper

      Malware Chain — Fire a chain that deals ? magic damage and Stuns for 1 seconds. The chain links to the 3 closest enemies, dealing ? magic damage to each.

      700 HP35 AD25 armorrange 4

    • 5gold costVarusWraith · Sniper

      Level Zero: 100 Shot Demon — Passive: Gain mana when units die. Enemies grant 5, allies 3.

      900 HP60 AD40 armorrange 6