Set 12 Augments — page 4
All 259 augments in Magic n' Mayhem, with what each one does.
Showing 181–240 of 259.

Rolling For Days I
Gain 11 free Shop rerolls.

Row Rejuvenation I
Your team has 8% Omnivamp, increased by 1% for every champion that starts combat in that same row.

Row Rejuvenation II
Your team has 10% Omnivamp, increased by 1.5% for every champion that starts combat in that same row.

Royal Guard
Every 3 seconds, all Faeries restore 3% max Health, and the Faerie Queen gains 1% Attack Damage and Ability Power for every other suriving Faerie. Gain a Lillia and a Tristana.

Salvage Bin
Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's items).

Scapegoat
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.

Scholar Crest
Gain a Scholar emblem and an Ahri.

Scholar Crown
Gain a Scholar emblem, a Spear of Shojin, and a Bard.

School Mascot
The Eldritch summon holds a beneficial item. The summon gains bonus 10% Health and 10 Ability Power. Gain an Elise and a Syndra.

Scoreboard Scrapper
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health.

Shapeshifter Crest
Gain a Shapeshifter emblem and a Shyvana.

Shapeshifter Crown
Gain a Shapeshifter emblem, a Redemption, and a Shyvana.

Shields Up
Your Vanguards have 30% stronger shields. Vanguards become immune to crowd control for 6 seconds whenever they gain a shield. Gain a Rumble and a Blitzcrank.

Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power.

Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level. Gain 4 gold.

Silver Spoon
Gain 10 XP.

Silver Ticket
Gain a free Shop reroll after every 4 rerolls. Gain 3 gold.

Silver Veil
Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.

Slammin'
Gain 1 random Component(s). After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.

Slammin'+
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.

Sleight of Hand
Gain a Thief's Gloves. Champions holding this item gain 100 Health and 20% Attack Speed.

Spellblades
Whenever one of your champion casts, their next attack deals bonus magic damage equal to 120% of their Ability Power.

Spellcaster's Toolbox
Gain a Manazane. In 3 rounds, gain a Zhonya's Paradox.

Spider Queen
Gain a 2-star Elise. Your strongest Elise's Ability no longer Stuns, but poisons her target and the 2 closest enemies with 120% damage over 4 seconds.

Spin To Win
Gain 2 Wukongs. Your strongest Wukong's Ability scales with Attack Damage instead of resists. After each cast, Wukong gains stacking 12% Attack Damage and 20% Attack Speed.

Spoils of War I
Enemies have a 25% chance to drop loot when killed.

Spoils of War II
Enemies have a 30% chance to drop loot when killed.

Spoils of War III
Enemies have a 40% chance to drop loot when killed.

Stand United II
Your units gain 2.5% Attack Damage and 2.5 Ability Power for each non-unique Trait active across your team.

Stars are Born
The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.

Stationary Support I
After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s).

Stimpack
Gain 4 components after you lose 50 player health. (Health lost this game: ?)

Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.

Sugarcraft Crest
Gain a Sugarcraft emblem and a Rumble.

Sugarcraft Crown
Gain a Sugarcraft Emblem, a Redemption, and a Rumble.

Support Cache
Choose 1 of 4 Support items.

Sweet Tooth
Gain a Nunu. Your strongest Nunu gains 100 Health, 2% Damage Amp per 150 Health, and his heal scales with Health. Whenever his Ability kills an enemy, Nunu permanently gains 35 Health.

Sweet Tooth+
Gain 2 Nunus. Your strongest Nunu gains 100 Health and deals 2% bonus damage per 150 Health. Whenever his Ability kills an enemy, Nunu permanently gains 35 Health.

Team Building
Gain a Lesser Champion Duplicator. Gain another after 7 player combats. This item allows you to copy a 3-cost or less champion.

Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.

Teaming Up II
Gain 1 random Support item and 2 random 4-cost champions.

The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

The Golden Remover
Gain a Golden Remover and component item anvil. Golden Remover is an Item Remover with infinite uses.

Thorn-Plated Armor
Gain a Bramble Vest. Your Bramble Vests deal 5-100% more damage (based on Stage) and heal the holder for 50% of the damage dealt.

Three's a Crowd
Your team gains 75 Health for each unique 3-cost champion on your board.

Three's Company
Gain 5 random 3-cost champions.

Tiniest Titan
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster.

Tiniest Titan+
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.

Tiny Titans
Increase your current and max player health by 30.

Tiny, but Deadly
Your team is 50% smaller, but moves and attacks 30% faster.

Trade Sector
Gain a free Shop reroll every round. Gain 1 gold.

Trait Tracker
The first time you activate 7 non-unique traits for 1 combat, gain 6 random emblems.

Transfiguration
Gain a random component. For every 3 Charms you purchase this game, gain another component (max +4). (Charms: ?)

Tri Force I
Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed.

Two Healthy
Your team gains 80 Health for each unique 2-cost champion on your board.

Two Tanky
When you field exactly 2 copies of a champion, they both gain 550 Health. When one copy dies, the other gains a 40% max health Shield for 6 seconds. When you 3-star, gain a 2-star copy.

Unified Resistance I
If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist.

Unified Resistance II
If you have 3 or more champions in the same row at the start of combat, they all gain 25 Armor and Magic Resist.

Unleash The Beast
Gain a Sterak's Gage. When its effect triggers, the holder gains 35% Attack Speed for the rest of combat and immunity to crowd control for 10 seconds.

Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.