Set 7 Augments — page 4
All 200 augments in Dragonlands, with what each one does.
Showing 61–200 of 200.

Titanic Strength
Bruisers gain 1.5% of their Health as Attack Damage. Gain a Jax.

Trade Sector
Gain a free Shop reroll every round. Gain 2 gold.

Trade Sector+
Gain a free Shop reroll every round. Gain 8 gold now.

Tri Force I
Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed.

Tri Force II
Your Tier 3 champions gain 125 Health, 15 starting Mana, and 15% Attack Speed.

Tri Force III
Your Tier 3 champions gain 200 Health, 25 starting Mana, and 25% Attack Speed.

True Twos
Gain a random 2-star Tier 1 champion and a random 2-star Tier 2 champion.

Urf's Grab Bag
Gain 1 Spatula, 3 random components, and 5 gold.

Urf's Grab Bag I
Gain 1 Spatula, 1 random components, and ? gold.

Verdant Veil
Your units are immune to crowd control effects for the first 20 seconds of combat and gain 15% bonus Attack Speed.

Warrior Crest
Gain a Warrior Emblem and a Yone.

Warrior Crown
Gain a Warrior Emblem, a Giant Slayer, and a Yone.

Warrior Heart
Your team counts as having 1 additional Warrior. Gain a Yone.

Weakspot
Your attacks ignore 10% of the target's Armor and reduce healing received by 50% for 3 seconds.

Whispers Crown
Gain a Whispers Emblem, a Titan's Resolve, and a Sylas.

Whispers Heart
Your team counts as having 1 additional Whispers. Gain a Zyra.

Windfall
Gain 25 gold.

Windfall+
Gain 35 gold.

Windfall++
Gain 45 gold.

Wise Spending
You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 1 gold now.