Nunu & Willump in Teamfight Tactics

Nunu & Willump in TFT

Nunu & Willump has appeared in 6 sets, first in Set 4 and most recently in Set 17, at 3-cost, 4-cost and 5-cost.

Sets
6
First seen
Set 4
Costs
3gold cost4gold cost5gold cost
Traits used
12

Every appearance

What Nunu & Willump cost, which traits they carried and what their ability did, set by set.

  1. Set 4: FatesSeptember 2020
    • 3gold costNunu & WillumpElderwood · Brawler

      Consume — Bite the target, dealing 350 magic damage. If the target has less Health, deal an additional 50% and convert it to true damage.

      850 HP65 AD50 armorrange 1

    • 3gold costNunu & WillumpAbomination · Brawler

      Consume — Bite the current target, dealing 675 magic damage. If the target has less Health than Willump before the bite, deal additional 50% damage and becomes true damage.

      900 HP65 AD45 armorrange 1

    • 3gold costNunu & WillumpMirage · Cavalier

      Consume — Bite the target, dealing 750 magic damage. If the target has less Health than Nunu & Willump prior to the bite, deal an additional 50% damage.

      850 HP65 AD50 armorrange 1

    • 5gold costNunu & WillumpGadgeteen · Mascot

      Biggest Roboball Ever! — PASSIVE: Nunu and Willump roll a ball around the arena towards the furthest enemy. The ball deals 180 magic damage and briefly stuns all enemies it passes through. When they reach their target, they will find a new destination. Nunu and Willump gain 30 Mana per second.

      1337 HP0 AD60 armorrange 1

    • 3gold costNunu & WillumpExperiment · Bruiser · Visionary

      ZOMBIE POWER!! — For 3 seconds, gain 0.55 Durability and create a 2-hex cloud of noxious fumes that deals 45 magic damage to enemies within. Afterwards, detonate the cloud and deal 225 magic damage to all enemies within.

      800 HP50 AD50 armorrange 1

    • 4gold costNunu & WillumpStargazer · Vanguard

      Calamity — Gain 575 Shield for 4 seconds. Summon an astrolabe to crash down on a nearby hex, dealing 180 magic damage to enemies within 2 hexes. Then, push the astrolabe towards the end of the board, dealing 150 magic damage. All enemies hit by the astrolabe are knocked up for 1.75 seconds.

      1300 HP60 AD60 armorrange 1