
Jax in TFT
Jax has appeared in 9 sets, first in Set 2 and most recently in Set 17, at 1-cost, 2-cost, 3-cost and 4-cost.
- Sets
- 9
- First seen
- Set 2
- Costs
- 1gold cost2gold cost3gold cost4gold cost
- Traits used
- 17
Every appearance
What Jax cost, which traits they carried and what their ability did, set by set.
- Set 2: Rise of the ElementsNovember 2019
Counter Strike — Jax dodges all incoming attacks for 2 seconds, then strikes all nearby enemies, dealing 300 magic damage and stunning them for 1.5 seconds.
700 HP55 AD30 armorrange 1
- Set 4: FatesSeptember 2020
Counter Strike — Dodge all incoming attacks for 2 seconds, then strike all nearby enemies, dealing 250 magic damage and Stunning them for 1.5 seconds.
800 HP60 AD45 armorrange 1
- Set 5: ReckoningApril 2021
Empowered Strike — Slam the current target for ? physical damage and gain ? stacking Attack Speed for the remainder of combat. Leap to the nearest enemy if no target is in Attack Range.
1050 HP75 AD50 armorrange 1
- Set 8: Monsters Attack!December 2022
Adaptive Strike — PASSIVE: Jax leaps to his target and deals 135 bonus magic damage every 3rd attack. The bonus damage increases by 30 every 3rd attack, and stacks up to 7 times.
800 HP45 AD45 armorrange 1
- Set 10: Remix RumbleNovember 2023
Counter Melody — Leap at the highest Health enemy within ? hexes and deal 360 magic damage to them. Then, deal 210 magic damage to all adjacent enemies. Gain 10% Attack Damage and Ability Power for the rest of combat.
750 HP55 AD35 armorrange 1
- Set 11: Inkborn FablesMarch 2024
Counter Strike — Gain 90 Armor and Magic Resist for the next 2 seconds. Afterwards, deal 150 magic damage to adjacent enemies. The current target takes 375 magic damage and is Stunned for 1.5 seconds.
650 HP45 AD40 armorrange 1
- Set 12: Magic n' MayhemJuly 2024
Grandmaster-At-Arms — Deal 120 magic damage to adjacent enemies and gain 90 Armor and Magic Resist for 6 seconds. During this time, attacks deal ? bonus magic damage.
650 HP40 AD45 armorrange 1
- Set 14: Cyber CityMarch 2025
Ion Barrier — Gain ? Shield for 4 seconds and deal ? magic damage to adjacent enemies.
650 HP55 AD40 armorrange 1
- Set 17: Space GodsApril 2026
Counter Star-ike — Enter a defensive stance for 3 seconds, reducing incoming damage by 25 and gaining ? Shield. When the stance ends, strike all nearby enemies, dealing ? magic damage and Stunning them for 1.25 second(s).
950 HP50 AD45 armorrange 1