Cho'Gath in Teamfight Tactics

Cho'Gath in TFT

Cho'Gath has appeared in 7 sets, first in Set 1 and most recently in Set 17, at 1-cost, 2-cost, 3-cost and 4-cost.

Sets
7
First seen
Set 1
Costs
1gold cost2gold cost3gold cost4gold cost
Traits used
10

Every appearance

What Cho'Gath cost, which traits they carried and what their ability did, set by set.

    • 4gold costCho'GathVoid · Brawler

      Rupture — Cho'Gath ruptures a large area, dealing 400 magic damage and knocking up all enemies within for 1.75 seconds.

      1000 HP70 AD20 armorrange 1

    • 3gold costCho'GathMutant · Bruiser · Colossus

      Feast — Cho'Gath devours the lowest Health enemy within range, dealing 950 magic damage. If this kills the target, Cho'Gath gains a stack of Feast (increased to two in Hyper Roll), up to 60. Each stack of Feast permanently grants 2% bonus Health and size.

      750 HP100 AD50 armorrange 1

    • 1gold costCho'GathVoid · Bruiser

      Feast — Deal ? magic damage to the lowest Health enemy in range. If this kills them, devour them and permanently gain 35 maximum Health (doubled in Hyper Roll).

      700 HP65 AD30 armorrange 1

    • 1gold costCho'GathMythic · Behemoth

      Eruption — Gain 350 Shield for 4 seconds and breathe a cone of fire, dealing 300 magic damage, Burning, and Wounding enemies hit for 9 seconds.

      650 HP50 AD40 armorrange 1

    • 4gold costCho'GathBoomBot · Bruiser

      Sonic Scream — Fire a disorienting sound blast in a cone, dealing 150 magic damage. Gain ? max Health, get bigger, and increase the size of future sound blasts.

      1100 HP65 AD50 armorrange 1

    • 2gold costCho'GathVoid · Juggernaut

      Rupture — Gain 15 permanent max Health (Total: ?). Restore 225 Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take ? magic damage.

      850 HP50 AD45 armorrange 1

    • 1gold costCho'GathDark Star · Brawler

      Accretion — Deal ? magic damage to the lowest Health enemy in range and permanently gain 18 maximum Health. If this kills them, permanently gain 40 maximum Health instead.

      700 HP45 AD40 armorrange 1